The Patrolman is a feature for Escape Puzzles Pentagon. It replaced the unimplemented Guard. Little is known about the Patrolman except that it walks in a straight line at twice the speed of the player and if the player passes within its line of sight they will automatically restart, as if it had caught them. It is known that the Patrolman will be influenced by the Flashlight, not to the player's advantage.


  • The Patrolman is implemented in Medieval as a Knight.